For this assignment we were given the freedom to choose what to work on for our next project, I chose a slime character based on a concept created by Justin Gerard.
Final Renders
___________________________________________________________
Unreal Render
Unreal Prop Render
ZBrush Renders
___________________________________________________________
Updated Unreal Engine Render
___________________________________________________________
Unreal Engine Model with Material
Unreal Engine Slime Material
Material Setup
ZBrush Blockout Sculpt
Primary Reference Created by Justin Gerard
Planned Schedule for this Project
Week 1: Slime Material, Slime Sculpt Blockout, Lighting Blockout in Unreal Engine
Week 2: Slime Interior pieces, Finalized sculpt, Eye Material
Week 3: Retopology, UV Maps, Texturing, Final Renders