Updated Primary Details and Proportions Front and Side View
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Metahuman Moved into ZBrush for Editing and Sculpting
Updated Primary Details and Proportions Front and Side View
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Metahuman Moved into ZBrush for Editing and Sculpting
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Path Traced Unreal Render
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Head Sculpt Tertiary Detail
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Head Sculpt Primary Detail
Reference
For this assignment we were given the freedom to choose what to work on for our next project, I chose a slime character based on a concept created by Justin Gerard.
Final Renders
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Unreal Render
Unreal Prop Render
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Unreal Engine Model with Material
ZBrush Blockout Sculpt
Primary Reference Created by Justin Gerard
Updated Primary Details and Proportions Front and Side View Head Sculpt Comparison with Reference Body Polypaint and Proportions for Head Pr...